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Get count of drones in space
Get count of drones in space
Get count of drones in bay
Get count of drones in bay
Return all damaged drones
Return all Drones (Hotkey)
Return all drones (Hotkey) SHIFT+R. If non launched drones, does nothing.
Launch health drones if less than
Ship should be in space and drones window should be visible
UI.Find Drones in Space (Text)
Launch all drones if less than
Ship should be in space and drones window should be visible
UI.Find Drones in Bay (Text)
UI.FindArray Drones in space (Drone Window)
UI.FindArray Drones In Bay (Drone Window)
Drones In Space Expand
Drones In Bay Expand
Expand / Collapse
Drones Reconnect
Reconnect to lost drones
UI.Find Drones in Bay Collapse/Expand icon
UI.Find Drones in Space Scroll
UI.Find Drones in Bay Scroll
UI.Find Drones in Space Expand/Collapse icon
Drones - In fight with active locked target? (flow)
Return Flow Success and bool result True if at least single drone in fight with active locked target
Drones - In fight with locked target? (flow)
Return Flow Success and bool result True if at least single drone in fight with any locked target
UI.FindArray Drone items in Droneview DEPRECATED
Drones - In Idle? (flow)
Return Flow Success and bool result True if at least single drone is in Idle status
Drones - Filter by Health
Filter drones array by Shield, Armor, Structure numbers.
Return all Squadrones (Hotkey)
Return all Squadrones (Fighters) using hotkey (shortcut) (Hotkey) SHIFT+R. If non launched fighters, does nothing.
Squadrones - Activate Skill Slot to Filtered by Status
Activate / Deactivate skill slot by index to all squadrones (fighters) filtered by Status
Squadrones - Filter by Status
Filter squadrones (fighters) array by Status text.
UI.FindArray Squadrones in Overlay
Squadrones (Fighters) in Overlay
Return drones to bay
Ship should be in space and drones window should be visible
Drones - Assist to (Watchlist)
Drones - Assist to
Return all drones (Drag and Drop)
Launch all drones using mouse (Drag and Drop)
Squadrones - Launch healthy from Bay
Launch healthy Squadrones (fighters) from Bay
Squadrones - Activate Skill Slot to Filtered by Number
Activate / Deactivate skill slot by index to all squadrones (fighters) filtered by Number
Squadrones - Return all damaged
Return all damaged squadrones (fighters)
Squadrones - Refill from Bay
Refill Squadrones (fighters) from Bay
Squadrones - Filter by Health and Count
Filter squadrones (fighters) array by Health and Count numbers.
Squadrones - Return empty consumable skill slot
Return all squadrones (fighters) with empty consumable skill slot
Launch all drones (Hotkey)
Launch all drones (Hotkey) CTRL+F
Squadrones - Filter by Number
Filter squadrones (fighters) array by Number.
UI.FindArray Squadrones in Fighter Bay
Squadrones (Fighters) in Fighter Bay
Squadrones - Filter by Active Skill by Index
Filter squadrones (fighters) array by active skill.
Squadrones - Filter by Quantity of Skill Slot
Filter squadrones (fighters) array by Quantity of skill slot by index.
UI.FindArray Drones in drone bay (Drone View) DEPRECATED
Launch all drones
Ship should be in space and drones window should be visible
Squadrones - Return all lost in space
Return all lost squadrones (fighters). Lost means beyond visible range.
Squadrones - Filter by Info Label
Filter squadrones (fighters) array by Info Label. Info label is a second line of text below the status.
ABYSS: Drone targeting OK?
Returns success if drones are assinged to a locked target, or there are no drones in space
UI.Find Drones in Bay (Text) (copy)
Get count of drones in space (copy)
Get count of drones in space
UI.Find Drones in Space (Text) (copy)
Get count of drones in bay (copy)
Get count of drones in bay
Launch all drones if less than (copy)
Ship should be in space and drones window should be visible
Launch health drones if less than (copy)
Ship should be in space and drones window should be visible
Return all drones (Hotkey) (copy)
Launch all drones (Hotkey) SHIFT+R
Return all drones (Hotkey G)
Launch all drones (Hotkey) SHIFT+F
Launch all drones if less than (Hotkey)
Ship should be in space and drones window should be visible
Drones - Guard
Drones - guard "player name"
Return all damaged drones to Shield Recharge
ABYSS: Destroy and Loot Cache (No Drone)
Only loots cache, not the full room
ABYSS: Exit Room (No Drone)
reloads, and activates the conduit until it is no longer present
BOT Ratting Combat Site (Anomalies)
NULLSEC LOWSEC HIGHSEC SOLO Ratting in any non-capital ship. Smart target locking, drones management, and anomaly filtering. Ship safety and neutral detection.
BOT Capital Ratting Combat Site (Anomalies)
NULLSEC LOWSEC HIGHSEC SOLO Ratting in capital ship with fighters. Smart target locking, drones management, and anomaly filtering. Ship safety and neutral detection.
BOT Miner Belts and Ore Site (Anomalies)
SOLO Mining Belts and Ore Site (Anomalies). Drill until full, dock, move ore to station, undock, repeat. Can run away if neutral deteced or Shield is low. Can refill drones. NULLSEC LOWSEC HIGHSEC
BOT Mining Fleet - Miner Commander [Orca or Porpoise]
FLEET COMMANDER Warp Fleet to random asteroid belt. Approach closest asteroid. Lock any visible NPC in Overview and activate Target Painter, send drones from all the fleet to attack NPC. Wait for ore in Fleet Hangar, move the ore from Fleet Hangar to Ore Hold and primary ship hangar. When full warp to a station and put ore there. Can use bookmarks. NULLSEC LOWSEC HIGHSEC
BOT Miner Belts and Ore Site (Anomalies) in Pochven or Wormhole
SOLO Mining Belts and Ore Site (Anomalies). Drill until full, dock, move ore to station, undock, repeat. Can run away if a player detected or Shield is low. Can refill drones. POCHVEN, WORMHOLE
Gauge Get Health
Returns health from Gauge UI element (such as drone in drone list or a player in Watchlist)
Inventory Window - Expand current ship hangars
Expand current ship hangars such as Ore Hold, Fleet Hangar, Drone Bay
Bookmarks Sequence Dock / Warp
Return drones, tried to dock or to warp to each bookmark in the sequence separated by a comma. Returns success if docked or if warped through all the sequence of bookmarks.
Module - Warp to Anomaly / Warp to save spot
Warp to random anomaly, reconnect with drones, skip anomaly with a player, reload weapons. Warp to save spot if no anomaly to warp.
Module - Open Fire to Locked target
Module of logic to open fire at any locked target by using modules and drones.
Module - Open Fire to Locked target (Fighters)
Module of logic to open fire at any locked target by using modules and Fighters (Squadrones).
Module - Kill Everything (Fighters)
Module of logic to kill everything in Overview using Fighters (Squadrones)
ABYSS: Combat until Clear
Orbits the cache, releases drones, then assigns missles to targets with 25k until no more targets are found
ABYSS: Exit Room
Brings back drones, reloads, and activates the conduit until it is no longer present
Abyssal Fleet Simple
Ship with Drone
Abyssal - Fleet Launcher
Ideal for ship with drones
BOT 采矿 2
SOLO Mining Belts and Ore Site (Anomalies). Drill until full, dock, move ore to station, undock, repeat. Can run away if neutral deteced or Shield is low. Can refill drones. NULLSEC LOWSEC HIGHSEC
Abyssal Simple
Ship with Drone
BOT Mining Belts and Ore Site (Anomalies) nytral grred4
SOLO Mining Belts and Ore Site (Anomalies). Drill until full, dock, move ore to station, undock, repeat. Can run away if neutral deteced or Shield is low. Can refill drones. NULLSEC LOWSEC HIGHSEC
BOT Mining Belts and Ore Site (Anomalies) (copy) update
SOLO Mining Belts and Ore Site (Anomalies). Drill until full, dock, move ore to station, undock, repeat. Can run away if neutral deteced or Shield is low. Can refill drones. NULLSEC LOWSEC HIGHSEC
BOT Miner Belts and Ore Site (Anomalies) (copy)
SOLO Mining Belts and Ore Site (Anomalies). Drill until full, dock, move ore to station, undock, repeat. Can run away if neutral deteced or Shield is low. Can refill drones. NULLSEC LOWSEC HIGHSEC
goy blaster f1
Module of logic to open fire at any locked target by using modules and Fighters (Squadrones).
BOT Miner Belts and Ore Site (Anomalies) (copy)test
SOLO Mining Belts and Ore Site (Anomalies). Drill until full, dock, move ore to station, undock, repeat. Can run away if neutral deteced or Shield is low. Can refill drones. NULLSEC LOWSEC HIGHSEC
goy denier
NULLSEC LOWSEC HIGHSEC SOLO Ratting in capital ship with fighters. Smart target locking, drones management, and anomaly filtering. Ship safety and neutral detection.
gym build goy edition
NULLSEC LOWSEC HIGHSEC SOLO Ratting in any Sub Capital Ships. Smart target locking, drones management, and anomaly filtering. Ship safety and neutral detection.
LARRY SNAKE PRE ALIGN
NULLSEC LOWSEC HIGHSEC SOLO Ratting in any non-capital ship. Smart target locking, drones management, and anomaly filtering. Ship safety and neutral detection.
BOT Miner Belts and Ore Site (Anomalies) (copy)185TEST
SOLO Mining Belts and Ore Site (Anomalies). Drill until full, dock, move ore to station, undock, repeat. Can run away if neutral deteced or Shield is low. Can refill drones. NULLSEC LOWSEC HIGHSEC
BOT Ratting Combat Site
NULLSEC LOWSEC HIGHSEC SOLO Ratting in any non-capital ship. Smart target locking, drones management, and anomaly filtering. Ship safety and neutral detection.
LARRY SNAKE PRE ALIGN (copy)
NULLSEC LOWSEC HIGHSEC SOLO Ratting in any non-capital ship. Smart target locking, drones management, and anomaly filtering. Ship safety and neutral detection.
LARRY SNAKE V2
NULLSEC LOWSEC HIGHSEC SOLO Ratting in any non-capital ship. Smart target locking, drones management, and anomaly filtering. Ship safety and neutral detection.
BOT cat-01
NULLSEC LOWSEC HIGHSEC SOLO Ratting in any non-capital ship. Smart target locking, drones management, and anomaly filtering. Ship safety and neutral detection.
BOT Miner Belts and Ore Site (Anomalies) (copy)TEST2
SOLO Mining Belts and Ore Site (Anomalies). Drill until full, dock, move ore to station, undock, repeat. Can run away if neutral deteced or Shield is low. Can refill drones. NULLSEC LOWSEC HIGHSEC
BOT Mining Belts and Ore Site (Anomalies) (copy) 5 min
SOLO Mining Belts and Ore Site (Anomalies). Drill until full, dock, move ore to station, undock, repeat. Can run away if neutral deteced or Shield is low. Can refill drones. NULLSEC LOWSEC HIGHSEC
BOT Ratting Combat Site (Anomalies) (Ignoring) - 2024
NULLSEC LOWSEC HIGHSEC SOLO Ratting in any non-capital ship. Smart target locking, drones management, and anomaly filtering. Ship safety and neutral detection.
BOT Ratting Combat Site (Anomalies) grand goy edition
NULLSEC LOWSEC HIGHSEC SOLO Ratting in any non-capital ship. Smart target locking, drones management, and anomaly filtering. Ship safety and neutral detection.
goy blaster f4
Module of logic to kill everything in Overview using Fighters (Squadrones)
Module - Warp to Anomaly / Warp to save spot (Ignoring)
Warp to random anomaly, reconnect with drones, skip anomaly with a player, reload weapons. Warp to save spot if no anomaly to warp. Ignoring Anomalies to prevent continous re-warping to sites with players.
BOT Ratting Combat Site (Anomalies) with feature(check desc)
NULLSEC LOWSEC HIGHSEC SOLO Ratting in any non-capital ship. Smart target locking, drones management, and anomaly filtering. Ship safety and neutral detection.
LARRY SNAKE RUN
NULLSEC LOWSEC HIGHSEC SOLO Ratting in any non-capital ship. Smart target locking, drones management, and anomaly filtering. Ship safety and neutral detection.
BOT Capital Ratting Combat Site (Anomalies) broken
NULLSEC LOWSEC HIGHSEC SOLO Ratting in capital ship with fighters. Smart target locking, drones management, and anomaly filtering. Ship safety and neutral detection.
goy grand 1
Module of logic to kill everything in Overview using Fighters (Squadrones)
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