NULLSEC LOWSEC HIGHSEC SOLO Ratting in any non-capital ships. Smart target locking, drones management, and anomaly filtering. Ship safety and neutral detection. - kill NPC ships in anomalies. - kill targets which scramble or emit any other effect on a ship. - filter anomalies by type and name (configurable). - orbiting random NPC ship (optional). - repair shield, armor and structure when needed. - refill drones at station from container. - refill ammo at station from container. - repair ship and drones at station. - use drones for killing NPC. - create bookmark at the end of anomaly clearing (optional). - wait for drones before warp (optional). - save drones by returning them into drone bay when they are damaged. - launch healthy drones to replace damaged ones. - run away if neutral detected (optional). - run away if carrier ship in grid detected (optional). - run away if shield is lower than X% (optional). - run away if armor is lower than X% (optional). - run away if structure is lower than X% (optional). - warp to next anomaly if player exists at current one (optional). - sound notification about important actions (neutral detected, shield, armor, structure lower than X%, not enough drones, etc). - closing all appeared dialog windows such as "Information", "Fleet Join", "Private Conversation" and other. - dock if no anomalies to warp to. - dock if server is going to shutdown in 5 minutes. Required 1. Drone Window is in a "Compact" mode. 2. All drones in space and bay should be visible. Required shortcuts CTRL + Left Mouse Click - Lock target. ALT + P - open Probe Scanner window. CTRL + R - reload guns. SHIFT + R - return drones to bay. F - drones attack. L - open Locations window. Required for neutral detection 1. Local chat is opened. 2. Local chat players list is in "Compact" mode. 3. Expand local chat window vertically as much as possible (because it works only if neutral is visible in the list). 4. Add yourself to "Neutrals Ignore List".
Name | Type | Default | |
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Bookmarks - Warp / Dock | String | |
Single or sequence of bookmark names separated by a comma. Bot will do a right mouse click on each bookmark in this order and try to Dock first, if the dock button doesn't exist it tries to Warp To. If neither exists throws an error. |
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Overview Tab - NPC | String | |
Overview Tab name that contains only NPCs (red icons). Recommended to order list by "Size" column and to remove everything except NPCs. |
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Overview Tab - Player | String | |
Overview Tab name that contains only Players. Required to have "Name" column, you can disable others. Recommended to keep each Overview Tab in a dedicated Overview window. |
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Neutral Check | Bool | False |
Check for any neutrals. If the property is activated, bot runs away when neutral detected. Neutral should be visible in local chat. If you have a lot people in local chat and neutrals is out of the screen - it won't work. |
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Neutral Check in grid | Bool | |
Check neutral in grid (nearby). Don't use it in normal solar systems. This one is designed for Wormholes. Because in wormholes there is no visible list of player in Local chat. Reduces performance when many players exist in Local chat and many targets are in Overview in the same time. |
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Neutrals Ignore List | String | |
List of neutrals to ignore. Need to add yourself at least. To add multiple characters use comma for separate them. |
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Await Drones | Bool | False |
Bot awaits drones is save condition for 60 seconds before going to warp. This property controls the duration of bot awaiting for drones in danger condition before getting to warp. Be careful with long duration, because bot may wait for drones in danger condition too long and just die. |
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Await Drones Duration (ms) | Integer | 7000 |
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Drones Count | Integer | 2 |
Maximum amount of drones you can launch in space |
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Force refill drones | Bool | True |
Dock to station to get new drones from a refill container when current amount of drones is less than "Drones Count" value. Don't forget to setup "Refill Drones Container". Dock and stop bot execution if amount of drones in ship is less than "Drones Count" value and no more drones left in "Refill Drones Container" or the "Refill Drones Container" property is empty. |
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Force repair drones (if not in fight) | Bool | True |
Dock and repair if any damaged drone is detected when there is no fight. |
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Shield Limit | Integer | 50 |
Run away if less. Value should be in range between 0 and 100 (-1 to completely ignore) |
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Armor Limit | Integer | 100 |
Run away if less. Value should be in range between 0 and 100 (-1 to completely ignore) |
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Structure Limit | Integer | 100 |
Run away if less. Value should be in range between 0 and 100 (-1 to completely ignore) |
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Lock Targets | Integer | 4 |
Amount of targets to lock. Bot always trying to have this amount of locked targets for each moment of time. Locks only red enemies (NPCs) |
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Lock Range | Integer | 50000 |
Lock range of your ship. Ex: 30000 Ex: 30 km Ex: 30000 m |
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Orbit random NPC | Bool | |
Recommended to choose right default orbit distance in the game. To do that Right Mouse Click on the Orbit Target button at the top of Overview Window. And choose right distance that works the best for your ship. |
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Anomaly Filter | String | Combat Site |
Filter anomalies by substring or substrings separate by comma. Ex: Haven, Sanctum |
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Ignore Anomaly With Player | Bool | True |
Check for another player existance at an anomly after warp. Warp to the next anomlay one if a player exists. |
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Anomaly Players to ignore | String | |
List of players that bot ignores when arrived to an anomaly. If nobody else at the anomaly, bot starts to fight. Separate player names by a comma. |
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Random Anomaly Order | Bool | True |
If True, bot warps to a random filtered anomaly. If False, bot warps to the first filtered anomaly. |
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Warp within N km | Integer | 50 |
0, 10, 20, 30, 50, 70 or 100 - distance in km for warping onto Combat Site |
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Slots - Weapons | String | HighSlot1 |
Slots of your weapons Ex: HighSlot1,HighSlot2 |
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Slots - Always Active | String | |
Slots which should be always active Ex: MediumSlot1,MediumSlot2 |
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Slots - Always Active (if not in Warp) | String | |
Slots which should be always active if ship it not in warp. This option just activates slots and won't deactivate them if ship is in warp. Is useful for Afterburner (AB) and Micro Warp Drive modules (MWD). Ex: MediumSlot1,MediumSlot2 |
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Shield Limit - slots | Integer | 80 |
Activate slots if less. Value should be in range between 0 and 100 (-1 to completely ignore) |
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Slots - Low Shield | String | |
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Armor Limit - slots | Integer | 80 |
Activate slots if less. Value should be in range between 0 and 100 (-1 to completely ignore) |
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Slots - Low Armor | String | |
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Structure Limit - slots | Integer | 80 |
Activate slots if less. Value should be in range between 0 and 100 (-1 to completely ignore) |
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Slots - Low Structure | String | |
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Slots - Enable in warp | String | |
Slots which should be enabled after activation of warp drive Ex: MediumSlot1,MediumSlot2 |
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Slots - Disable in warp | String | |
Slots which should be disabled after activation of warp drive Ex: MediumSlot1,MediumSlot2 |
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Refill Ammo Container | String | |
Name of the container at station with ammo which should be moved to a ship hangar. Let it be empty to ignore. |
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Refill Drones Container | String | |
Name of the container at station with drones which should be moved to a ship's drone bay. Let it be empty to ignore. |
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Wait Duration (ms) when neutral left | Integer | 900000 |
When ship is docked and neutral had been detected, bot wait extra time before undock and continue to work. |
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Waiting for NPC ticks | Integer | 10 |
Amount of ticks that bot is waiting for the NPCs arriving. 10 is a normal value for the property. |
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Create "Clean" bookmark after cleaning anomaly | Bool | |
Create bookmark at an anomaly after killing the last NPC. Useful for a Salvager bot to monitor bookmarks and salvage wrecks out there. |
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"Clean" bookmark name | String | |
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"Clean" bookmark folder | String | |
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Time Limit | Integer | 43200000 |
If you need to run the bot a limited time, this is an option for that. Time should be in milliseconds (3600000 milliseconds = 1 hour). If you need to execute the bot just for a 3 hours the value should be 10800000 (this is equals to 3600000 * 3) |
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Max Overview Vision | Integer | 500km |
Maximum distance of NPC vision in Overview. Bot won't see any NPC at biger proximity. The distance is in meters. You may use "500km" or "500000". |
No outputs
Information | |
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Author | LarryFullSend |
ID | a2eac856-c6fe-4afd-a63d-01e94eb7a0ab |
Version | |
Pro | Yes |
Status | Public - visible for everyone |
Downloads | 5 |
Download |
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./EVE-Master node download a2eac856-c6fe-4afd-a63d-01e94eb7a0ab
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Create PlayConfig |
./EVE-Master playconfig create LARRYSNAKEPREALIGN a2eac856-c6fe-4afd-a63d-01e94eb7a0ab
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Play |
./EVE-Master playconfig play LARRYSNAKEPREALIGN
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