WIP - TESTING STAGE Developed for T1 Exotics in a Worm Can be configured for other run types, such as Gilas This bot is in the TESTING stage - it may run into issues that cause it to die during runs, or perform other unpredictable behaviour I reccomend watching it for several runs until you are confident in it's ability to perform on your setup, as different UI layouts sometimes produce different results If you wish to contact me for support or want to report issues, please do so on the EVE Master Discord https://discord.com/invite/8wq2jqZJWE SETUP Overview Enabled Items All NPCs Warp Gates Triglavian Extraction Nodes/Caches Wrecks Abyssal Trace Enabled Columns Icon Distance Name Type Size Bookmarks At least one bookmark in the format Abyss Safe #1 Abyss Safe #2 Etc. (The prefix can be changed in the config) Station Visible Containers Abyss Ammo Abyss Filaments Abyss Drones Abyss Loot Drone Bay (Of active ship) Inflight Slots and Grouping Missiles grouped and in the first slot of top row Missiles loaded before starting Afterburner in MediumSlot4 (of ship fitting) Credit to dinhle for some of the original logic Credit to Opolusia for testing and QA Credit to EVE Master for the framework that allows this bot to run

Name Type Default

No outputs

Internal nodes - 25

Count Node ID (version) Node Title (version) Status Pro
26
root.variable.local.get.string (v.0)
root.variable.local.get.string (v.0)
Public No
10
root.variable.local.get.integer (v.0)
root.variable.local.get.integer (v.0)
Public No
3
root.message (v.0)
root.message (v.0)
Public No
3
root.exit.error (v.0)
root.exit.error (v.0)
Public No
3
root.variable.local.set.integer (v.0)
root.variable.local.set.integer (v.0)
Public No
2 0ab4b214-35b5-4b8b-87a6-77f64bfe0b87 (v.11) Undock (v.11) Public Yes
2
root.loop (v.0)
root.loop (v.0)
Public No
2 8e349e03-56f6-4423-95ba-c47858959368 (v.8) ABYSS: Dock to Station (v.8) Public Yes
2 9f73f2c1-b958-4755-89a7-5bc05f958ded (v.37) ABYSS: Station Interaction (v.37) Public Yes
1
root.start (v.0)
root.start (v.0)
Public No
1
root.exit.success (v.0)
root.exit.success (v.0)
Public No
1 b7ba723d-4e4b-4489-b7d6-4114a4ba45b5 (v.2) Is Abyssal Dead Space (v.2) Public No
1
root.loop.break (v.0)
root.loop.break (v.0)
Public No
1 15716450-3602-4efd-b216-85e4409e08cb (v.1) ABYSS: Is regular space? (v.1) Public No
1 25520f20-ca8d-4fe7-91a8-ca0bd5b67640 (v.10) ABYSS: Wait for First Room (v.10) Public No
1 c2860aba-76b3-4ea4-98a2-283b2a1226ce (v.2) ABYSS: Form Fleet (v.2) Public Yes
1
root.math.bigint.add (v.0)
root.math.bigint.add (v.0)
Public No
1 c4e2f523-9de4-465d-8f6c-c147e1cd088d (v.2) Integer Equals (flow) (v.2) Public No
1 ba8f96fb-aa30-4859-9640-80c3b48890e5 (v.20) ABYSS: Consume Filament (v.20) Public Yes
1 cc8c4ebf-0d71-4136-b44a-fb016bbe0aa9 (v.2) Is Docked (v.2) Public No
1 14aac428-cd67-4838-9459-3f309d2e59fe (v.28) ABYSS: Exit Room (v.28) Public Yes
1 c91a8508-02f8-4fd8-b6d6-66232c5ea784 (v.2) Get count of drones in bay (v.2) Public No
1 0228ace3-aed5-4352-84bf-e6a1705431e9 (v.0) Integer Less (flow) (v.0) Public No
1 fe206668-be32-4f00-8fff-46c2c9307534 (v.60) ABYSS: Combat until Clear (v.60) Public Yes
1 999c0800-0283-4542-b812-1d315ebc7eda (v.8) ABYSS: Warp to Safe (v.8) Public Yes