Bunch of helpful triggers which you may optionally enable or disable using properties. INPUTS Rescan - if enabled, rescan EVE UI Elements Shield Limit - minimum value of shild [0-100] Armor Limit - minimum value of armor [0-100] Structure Limit - minimum value of structure [0-100] Cargo Fulness Percent - if enabled, rescan EVE UI Elements Server Shutdown - is EVE server going to shutdown in 5 minutes Check Neutrals Local - trigger if neutral detected in local chat. WORKS ONLY WITH VISIBLE NEUTRALS ON SCREEN Check Neutrals Grid - trigger if neutral detected in grid (in the Overview window) WORKS ONLY WITH VISIBLE NEUTRALS IN OVERVIEW NPC Carrier in Grid - trigger if ship of Carrier type detected in Overview WORKS ONLY WITH VISIBLE NPC IN OVERVIEW Players Limit - triggers when number of players in local more or equals to the number Players In System - player names separeted by comma (,). Triggered if any of the players detected in local chat OUTPUTS On Triggered - true - triggered, false - not triggered Trigger Reason - string with value of trigger reason, empty if not triggered

Name Type Default

Name Type Default

Internal nodes - 32

Count Node ID (version) Node Title (version) Status Pro
10
root.flow.split (v.0)
root.flow.split (v.0)
Public No
10
root.variable.local.set.string (v.0)
root.variable.local.set.string (v.0)
Public No
7
root.variable.local.get.bool (v.0)
root.variable.local.get.bool (v.0)
Public No
6
root.variable.local.get.integer (v.0)
root.variable.local.get.integer (v.0)
Public No
4
root.exit.error (v.0)
root.exit.error (v.0)
Public No
4 3a35287d-784c-4970-aa04-81a6682f3a58 (v.2) Message Alert Last Error (v.2) Public No
3
root.variable.local.get.string (v.0)
root.variable.local.get.string (v.0)
Public No
3
root.math.bigint.less (v.0)
root.math.bigint.less (v.0)
Public No
2
root.variable.local.set.bool (v.0)
root.variable.local.set.bool (v.0)
Public No
2 bcf29208-b1fd-4cd8-9f0c-eda05b30a45b (v.8) Overview - Find target by Text (v.8) Public No
1
root.start (v.0)
root.start (v.0)
Public No
1
root.exit.success (v.0)
root.exit.success (v.0)
Public No
1
root.math.bool.or3 (v.0)
root.math.bool.or3 (v.0)
Public No
1 bad76b2c-cdea-4a4b-ad94-1814561b31b8 (v.11) Shield, Armor, Structure (v.11) Public No
1
root.ui.scan (v.0)
root.ui.scan (v.0)
Public No
1 5f5e8d04-12e0-424f-8a41-8989a1653bde (v.1) String Split+Trim (v.1) Public No
1 fe66c448-d607-460a-90d0-a373feb156c2 (v.0) Chat - Get Players Count (v.0) Public No
1
root.math.bigint.more.or.equal (v.0)
root.math.bigint.more.or.equal (v.0)
Public No
1
root.math.string.concat3 (v.0)
root.math.string.concat3 (v.0)
Public No
1
root.math.bigint.to.string (v.0)
root.math.bigint.to.string (v.0)
Public No
1 7e586c98-8f0c-4c6f-94e6-d9cdaf18f139 (v.0) Integer More or equal (flow) (v.0) Public No
1 e7e7b5cc-a689-4e62-b51a-b5520c11ef8e (v.0) Integer Less or equal (flow) (v.0) Public No
1
root.math.bool.and (v.0)
root.math.bool.and (v.0)
Public No
1
root.exit.last.error (v.0)
root.exit.last.error (v.0)
Public No
1 c1d4cc53-2aa9-455f-80c1-6465709f6abd (v.1) Is server shutdown in 5m (v.1) Public No
1 cc8c4ebf-0d71-4136-b44a-fb016bbe0aa9 (v.3) Is Docked (v.3) Public No
1 65d22193-b07e-47c5-9d9e-ff285df0bdc6 (v.11) Open Inventory Window (v.11) Public Yes
1 35b16ddd-1096-4d0a-b414-839392287032 (v.11) Open Chat (v.11) Public Yes
1 88af6c18-9fdc-420d-a07a-486c0f0a1d30 (v.14) Overview - Player Exists (v.14) Public No
1 a78c5f95-f793-4b11-9205-d08be704ab42 (v.11) Is Any Character in System (v.11) Public No
1 5f2522fd-9d8b-4f1b-9f40-717b700e2451 (v.33) Is neutral in system (v.33) Public Yes
1 cdf56bde-8060-478d-88f7-4c4dbf21cd33 (v.17) Get cargo capacity (v.17) Public No