NULLSEC LOWSEC HIGHSEC SOLO Ratting in any Sub Capital Ships. Smart target locking, drones management, and anomaly filtering. Ship safety and neutral detection. - kill NPC ships in anomalies. - kill targets which scramble or emit any other effect on a ship. - filter anomalies by type and name (configurable). - orbiting random NPC ship (optional). - repair shield, armor and structure when needed. - refill drones at station from container. - refill ammo at station from container. - repair ship and drones at station. - use drones for killing NPC. - create bookmark at the end of anomaly clearing (optional). - wait for drones before warp (optional). - save drones by returning them into drone bay when they are damaged. - launch healthy drones to replace damaged ones. - run away if neutral detected (optional). - run away if carrier ship in grid detected (optional). - run away if shield is lower than X% (optional). - run away if armor is lower than X% (optional). - run away if structure is lower than X% (optional). - warp to next anomaly if player exists at current one (optional). - sound notification about important actions (neutral detected, shield, armor, structure lower than X%, not enough drones, etc). - closing all appeared dialog windows such as "Information", "Fleet Join", "Private Conversation" and other. - dock if no anomalies to warp to. - dock if server is going to shutdown in 5 minutes. Required 1. Drone Window is in a "Compact" mode. 2. All drones in space and bay should be visible. Required shortcuts CTRL + Left Mouse Click - Lock target. ALT + P - open Probe Scanner window. CTRL + R - reload guns. SHIFT + R - return drones to bay. F - drones attack. L - open Locations window. Required for neutral detection 1. Local chat is opened. 2. Local chat players list is in "Compact" mode. 3. Expand local chat window vertically as much as possible (because it works only if neutral is visible in the list). 4. Add yourself to "Neutrals Ignore List".

Name Type Default

Save station/structure as a bookmark and put the name of the bookmark here to make the bot able to dock there.

Overview Tab name that contains only NPCs (red icons). Recommended to order list by "Size" column and to remove everything except NPCs.

Overview Tab name that contains only Players. Required to have "Name" column, you can disable others. Recommended to keep each Overview Tab in a dedicated Overview window.

Check for any neutrals. If the property is activated, bot runs away when neutral detected. Neutral should be visible in local chat. If you have a lot people in local chat and neutrals is out of the screen - it won't work.

Check neutral in grid (nearby). Don't use it in normal solar systems. This one is designed for Wormholes. Because in wormholes there is no visible list of player in Local chat. Reduces performance when many players exist in Local chat and many targets are in Overview in the same time.

List of neutrals to ignore. Need to add yourself at least. To add multiple characters use comma for separate them.

Bot awaits drones is save condition for 60 seconds before going to warp. This property controls the duration of bot awaiting for drones in danger condition before getting to warp. Be careful with long duration, because bot may wait for drones in danger condition too long and just die.

Maximum amount of drones you can launch in space

Dock to station to get new drones from a refill container when current amount of drones is less than "Drones Count" value. Don't forget to setup "Refill Drones Container". Dock and stop bot execution if amount of drones in ship is less than "Drones Count" value and no more drones left in "Refill Drones Container" or the "Refill Drones Container" property is empty.

Dock and repair if any damaged drone is detected when there is no fight.

Run away if less. Value should be in range between 0 and 100 (-1 to completely ignore)

Run away if less. Value should be in range between 0 and 100 (-1 to completely ignore)

Run away if less. Value should be in range between 0 and 100 (-1 to completely ignore)

Amount of targets to lock. Bot always trying to have this amount of locked targets for each moment of time. Locks only red enemies (NPCs)

Lock range of your ship. Ex: 30000 Ex: 30 km Ex: 30000 m

Recommended to choose right default orbit distance in the game. To do that Right Mouse Click on the Orbit Target button at the top of Overview Window. And choose right distance that works the best for your ship.

Filter anomalies by substring or substrings separate by comma. Ex: Haven, Sanctum

Check for another player existance at an anomly after warp. Warp to the next anomlay one if a player exists.

0, 10, 20, 30, 50, 70 or 100 - distance in km for warping onto Combat Site

Slots of your weapons Ex: HighSlot1,HighSlot2

Slots which should be always active Ex: MediumSlot1,MediumSlot2

Slots which should be always active if ship it not in warp. This option just activates slots and won't deactivate them if ship is in warp. Is useful for Afterburner (AB) and Micro Warp Drive modules (MWD). Ex: MediumSlot1,MediumSlot2

Activate slots if less. Value should be in range between 0 and 100 (-1 to completely ignore)

Activate slots if less. Value should be in range between 0 and 100 (-1 to completely ignore)

Activate slots if less. Value should be in range between 0 and 100 (-1 to completely ignore)

Slots which should be enabled after activation of warp drive Ex: MediumSlot1,MediumSlot2

Slots which should be disabled after activation of warp drive Ex: MediumSlot1,MediumSlot2

Name of the container at station with ammo which should be moved to a ship hangar. Let it be empty to ignore.

Name of the container at station with drones which should be moved to a ship's drone bay. Let it be empty to ignore.

When ship is docked and neutral had been detected, bot wait extra time before undock and continue to work.

Amount of ticks that bot is waiting for the NPCs arriving. 10 is a normal value for the property.

Create bookmark at an anomaly after killing the last NPC. Useful for a Salvager bot to monitor bookmarks and salvage wrecks out there.

If you need to run the bot a limited time, this is an option for that. Time should be in milliseconds (3600000 milliseconds = 1 hour). If you need to execute the bot just for a 3 hours the value should be 10800000 (this is equals to 3600000 * 3)

No outputs

Information
Author
ID cf9ede9e-47d8-49fb-abd6-ba30050a8980
Version
Pro Yes
Status Public - visible for everyone
Downloads 4
Download
./EVE-Master node download cf9ede9e-47d8-49fb-abd6-ba30050a8980
Create PlayConfig
./EVE-Master playconfig create gymbuildgoyedition cf9ede9e-47d8-49fb-abd6-ba30050a8980
Play
./EVE-Master playconfig play gymbuildgoyedition

Internal nodes - 88

Count Node ID (version) Node Title (version) Status Pro
40
root.variable.local.get.string (v.0)
root.variable.local.get.string (v.0)
Public No
26
root.variable.local.get.integer (v.0)
root.variable.local.get.integer (v.0)
Public No
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20
root.message (v.0)
root.message (v.0)
Public No
17
root.variable.local.get.bool (v.0)
root.variable.local.get.bool (v.0)
Public No
16
root.variable.local.set.bool (v.0)
root.variable.local.set.bool (v.0)
Public No
12
root.flow.split (v.0)
root.flow.split (v.0)
Public No
8
root.delay.random (v.0)
root.delay.random (v.0)
Public No
7 e97623fb-0a4c-4632-8718-5eca205f9834 (v.4) Integer More (flow) (v.4) Public No
6
root.voice.async (v.0)
root.voice.async (v.0)
Public No
6
root.variable.local.set.integer (v.0)
root.variable.local.set.integer (v.0)
Public No
6
root.variable.local.get.array.ui (v.0)
root.variable.local.get.array.ui (v.0)
Public No
6 96aebba2-c1c6-42f5-8bc0-1a4b023837de (v.17) Return all drones (Hotkey) (v.17) Public Yes
5 4f770117-d13b-440d-9669-cb009600b8ab (v.9) Activate slots by name (v.9) Public Yes
4
root.variable.local.set.array.ui (v.0)
root.variable.local.set.array.ui (v.0)
Public No
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4 84008491-ee8c-4758-8ab5-364155f79662 (v.4) UI.FindArray Overview List Items in Tab by name (v.4) Public Yes
3
root.message.alert (v.0)
root.message.alert (v.0)
Public No
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3 c4de2fac-3564-4074-8952-8c5c4e320503 (v.12) Wait while ship indicator (v.12) Public No
3
root.variable.local.set.ui (v.0)
root.variable.local.set.ui (v.0)
Public No
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2
root.delay (v.0)
root.delay (v.0)
Public No
2
root.keyboard (v.0)
root.keyboard (v.0)
Public Yes
2 8c93e571-12ab-44b2-a2f3-b28a08eda8cf (v.15) Overview - Orbiting random target (v.15) Public Yes
2 84662ba6-7429-4888-8c61-5a8f6fa5f739 (v.9) Get count of drones in space (v.9) Public No
2
root.variable.local.get.ui (v.0)
root.variable.local.get.ui (v.0)
Public No
2
root.array.length.uitreenode (v.0)
root.array.length.uitreenode (v.0)
Public No
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2 0e1f6d8a-4548-4513-b757-87f592d835c3 (v.6) Activate Slots when Shield, Armor or Structure (v.6) Public Yes
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2 c701b482-803c-457a-9934-cb2c50208b76 (v.0) Overview - Filter Targets by Enabled / Alive (v.0) Public No
2
root.math.bool.and (v.0)
root.math.bool.and (v.0)
Public No
2
root.math.bigint.to.string (v.0)
root.math.bigint.to.string (v.0)
Public No
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2
root.math.string.trim (v.0)
root.math.string.trim (v.0)
Public No
2 5401a14a-f22e-45d2-8836-4155c1e849fd (v.25) Bookmark Click Context Menu Button by Name (v.25) Public Yes
2 cf8720ad-f123-4782-9feb-86a562c4fed5 (v.32) Return all damaged drones (v.32) Public Yes
1
root.start (v.0)
root.start (v.0)
Public No
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root.exit.success (v.0)
root.exit.success (v.0)
Public No
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root.exit.error.get.last.message (v.0)
root.exit.error.get.last.message (v.0)
Public No
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root.sort.uitreenode.by.position (v.0)
Public No
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1 4c8288c2-2bb7-4f52-8752-12406f313a92 (v.2) IF Execution duration reached (v.2) Public No
1 aaae8d71-780d-4b0e-90d7-866b36ca7ece (v.2) Shortcut 2 Keys (v.2) Public Yes
1 c7b22b55-cb34-40ef-bfd9-0f9ad9f34c0c (v.2) Drones - In fight with locked target? (flow) (v.2) Public No
1
root.mouse.click (v.0)
root.mouse.click (v.0)
Public Yes
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root.ui.tree.node.array.at.index (v.0)
root.ui.tree.node.array.at.index (v.0)
Public No
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1 4d9b9199-48f1-4ad3-ac33-6bef621cf93c (v.0) Drones - In Idle? (flow) (v.0) Public No
1
root.ui.tree.get.data (v.0)
root.ui.tree.get.data (v.0)
Public No
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1 6493b7ee-ae46-411e-9d95-aeacb81a8c3c (v.16) Close Dialogs Pack (v.16) Public Yes
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1 a54255f5-5f9f-46b1-924b-38fd6eb7b9d9 (v.13) Drones Reconnect (v.13) Public Yes
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1 b598deef-fd87-4242-a449-d23d2bfbfc80 (v.5) Drones In Space Expand (v.5) Public Yes
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1
root.math.bigint.add (v.0)
root.math.bigint.add (v.0)
Public No
1
root.math.bigint.less (v.0)
root.math.bigint.less (v.0)
Public No
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1
root.array.concat.array.to.end.ui (v.0)
root.array.concat.array.to.end.ui (v.0)
Public No
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1
root.math.string.concat3 (v.0)
root.math.string.concat3 (v.0)
Public No
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root.math.bigint.more (v.0)
root.math.bigint.more (v.0)
Public No
1
root.math.string.concat (v.0)
root.math.string.concat (v.0)
Public No
1
root.math.bigint.random (v.0)
root.math.bigint.random (v.0)
Public No
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1 acbe4315-ec10-43d2-bd6e-03da11297a5d (v.81) Triggers Pack (v.81) Public Yes
1 373f26c4-09b1-4635-a272-d44aa2453731 (v.37) Overview - Lock Targets Array (v.37) Public Yes
1 276ff2e2-d2bc-4df9-9768-8af866881500 (v.45) Overview - Smart Lock by <b>Ship Size</b> (v.45) Public Yes
1 a9e2ea43-46b8-4104-85b5-7c522a9ab4eb (v.19) Overview Columns Setup (Default) (v.19) Public Yes
1 53e2f81b-3dd2-48d9-bd40-fedd063bb35d (v.11) UI.FindArray Drones In Bay (Drone Window) (v.11) Public No
1 5cc12b84-a79e-4d37-b499-eb8bee1ba52d (v.10) UI.FindArray Drones in space (Drone Window) (v.10) Public No
1 c44042a3-2e2f-4ef0-bab1-23eb38ff6111 (v.27) Launch health drones if less than (v.27) Public Yes
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1 c009ec5e-0fc5-4fb5-80c4-50101f3ab54b (v.6) ABYSS: Orbit by Name (v.6) Public Yes