Return Flow Success and bool result True if at least single weapon is assigned to active locked target
| Name | Type | Default | |
|---|---|---|---|
|
|
Rescan | Bool | true |
|
|
|||
| Name | Type | Default | |
|---|---|---|---|
|
|
Weapon assigned? | Bool | |
|
|
|||
| Information | |
|---|---|
| Author | Master |
| ID | 53e2f7d4-094b-4bfc-b298-a1d0c0b384f2 |
| Version | |
| Pro | No |
| Status | Public - visible for everyone |
| Downloads | 3149 |
| Download |
|---|
./EVE-Master node download 53e2f7d4-094b-4bfc-b298-a1d0c0b384f2
|
| Create PlayConfig |
./EVE-Master playconfig create Weaponsassignedtoactivetargetflow 53e2f7d4-094b-4bfc-b298-a1d0c0b384f2
|
| Play |
./EVE-Master playconfig play Weaponsassignedtoactivetargetflow
|
Internal nodes - 8
| Count | Node ID (version) | Node Title (version) | Status | Pro |
|---|---|---|---|---|
| 2 |
root.variable.local.set.bool (v.0)
|
root.variable.local.set.bool (v.0)
|
Public | No |
| 1 |
root.start (v.0)
|
root.start (v.0)
|
Public | No |
| 1 |
root.exit.success (v.0)
|
root.exit.success (v.0)
|
Public | No |
| 1 |
root.flow.split (v.0)
|
root.flow.split (v.0)
|
Public | No |
| 1 |
root.ui.scan (v.0)
|
root.ui.scan (v.0)
|
Public | No |
| 1 |
root.ui.get (v.0)
|
root.ui.get (v.0)
|
Public | No |
| 1 |
root.exit.error (v.0)
|
root.exit.error (v.0)
|
Public | No |
| 1 |
root.variable.local.get.bool (v.0)
|
root.variable.local.get.bool (v.0)
|
Public | No |