NULLSEC LOWSEC HIGHSEC SOLO An edit I have made of the main anomaly ratting bot that was primarily made to rat with speed tanked fits (100mn vexor/ishtar etc.) however it would work just fine with other normal tank fits. Changes made: - Orbits the target defined in config NOTE: NAME MUST BE EXACT, AND NOT PART. (i.e "Drone Bunker" instead of just "Bunker".) - Changed the order of nodes regarding the "Always active (if not in warp)" so that prop mod is enabled sooner, and builds up speed ASAP. PUT YOUR PROP MOD SLOT IN "Always active (if not in Warp)" IN CONFIG!! (FIT SLOT, NOT HUD SLOT.) - kill NPC ships sorted by size- kill targets which scramble or emit any other effect on a ship - orbit defined target (MUST BE ON OVERVIEW) - repair shield, armor and structure when needed - refill drones at station - refill ammo at station - use drones for killing NPC - wait for drones before warp (optional) - save drones by returning them into drone bay when they are damaged - run away if neutral detected (optional) - run away if carrier ship in grid detected - warp to next anomaly if player exists at current one (optional) - repair your ship and drones at station - sound notification about important actions - closing all apeared dialog windows such as "Fleet Join", "Private Conversation" and other - docking if no anomalies to warp - docking if server is going to shudown in 5 minutes Required 1. Overview with filtered only NPCs ordered by Size (add the column to Overview if you have not) 2. For warp to a next anomaly when player is an other already here - add players to Overview as well Required for neutral detection 1. Local chat opened 2. Local chat players list in "Compact" mode 3. Expand local chat window vertically as much as possible (because it works only if neutral is visible in the list) 4. Add yourself to "Neutrals Ignore List" Required shortcuts ALT+P - open Probe Scanner window CTRL+R - reload guns SHIFT+R - return drones to bay F - drones attack PROPERTIES Station Path - path to your station/structure destination. Neutral Check - if ON bot automaticly goes home if neutral detected in local chat, and stay in station until the neutral is gone. Await Drones - option to awaiting your drones before warp. Await Drones Duration - duration in milliseconds for awaiting drones before warp. Drones Count - amount of drones which you can launch in space. Orbit Target - The NAME of the thing you would like to orbit. TARGET MUST BE VISIBLE ON OVERVIEW! Shield Limit - Limit of ship shield until warp to Home [0-100] Armor Limit - Limit of ship armor until warp to Home [0-100] Structure Limit - Limit of ship structure until warp to Home [0-100] Anomaly Group - group of anomalies to warp, in general should be "Combat Site" until you need to kill NPCs at other anomalies. Lock Targets - amount of max possible locked targets. Time Limit - limit of node execution time in millisecods. After reaching the limit, bot will automaticly dock and turn itself off. One hour contains 3600000 milliseconds.
Name | Type | Default | |
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Station Path | String | Structures/[0] |
The path to you station/structure in the context menu. Ex: "Stations/STATIONNAME" (without brackets) Ex 2: "Structures/STRUCTURENAME" (without brackets) |
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Neutral Check | Bool | True |
Check for any neutrals. If the property is activated, bot runs away when neutral detected. Neutral should be visible in local chat. If you have a lot people in local chat and neutrals is out of the screen - it won't work. |
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Neutrals Ignore List | String | |
List of neutrals to ignore. Need to add yourself at least. To add multiple characters use comma for separate them. |
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Await Drones | Bool | False |
Awaiting your drones before warp |
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Await Drones Duration (ms) | Integer | 7000 |
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Drones Count | Integer | 2 |
Maximum amount of drones you can launch in space |
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Shield Limit | Integer | 50 |
Run away if less. Value should be in range between 0 and 100 (-1 to completely ignore) |
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Armor Limit | Integer | 100 |
Run away if less. Value should be in range between 0 and 100 (-1 to completely ignore) |
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Structure Limit | Integer | 100 |
Run away if less. Value should be in range between 0 and 100 (-1 to completely ignore) |
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Lock Targets | Integer | 4 |
Amount of targets to lock. Bot always trying to have this amount of locked targets for each moment of time. Locks only red enemies (NPCs) |
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Lock Range | Integer | 57000 |
Lock range of your ship. Ex: 30000 Ex: 30 km Ex: 30000 m |
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Anomaly Group | String | Combat Site |
Group of anomalies to warp on, or name of the anomaly. If you need multiple anomalies, try to use word or two which exists in all needed anomalies and doesn't exist in others. For using multiple substrings, separate them by comma. Ex: Haven, Sanctum |
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Ignore Anomaly With Player | Bool | True |
If any player already rats at an anomaly, skip it and warp to a next one. |
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Orbit Target | String | |
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Warp within N km | Integer | 0 |
0, 10, 20, 30, 50, 70 or 100 - distance in km for warping onto Combat Site |
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Slots - Weapons | String | HighSlot1 |
Slots of your weapons Ex: HighSlot1,HighSlot2 |
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Slots - Always Active | String | |
Slots which should be always active Ex: MediumSlot1,MediumSlot2 |
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Slots - Always Active (if not in Warp) | String | |
Slots which should be always active if ship it not in warp. This option just activates slots and won't deactivate them if ship is in warp Ex: MediumSlot1,MediumSlot2 |
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Shield Limit - slots | Integer | 80 |
Activate slots if less. Value should be in range between 0 and 100 (-1 to completely ignore) |
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Slots - Low Shield | String | |
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Armor Limit - slots | Integer | 80 |
Activate slots if less. Value should be in range between 0 and 100 (-1 to completely ignore) |
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Slots - Low Armor | String | |
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Structure Limit - slots | Integer | 80 |
Activate slots if less. Value should be in range between 0 and 100 (-1 to completely ignore) |
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Slots - Low Structure | String | |
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Slots - Enable in warp | String | |
Slots which should be enabled after activation of warp drive Ex: MediumSlot1,MediumSlot2 |
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Slots - Disable in warp | String | |
Slots which should be disabled after activation of warp drive Ex: MediumSlot1,MediumSlot2 |
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Refill Ammo Container | String | |
Name of the container at station with ammo which should be moved to a ship hangar. Let it be empty to ignore. |
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Refill Drones Container | String | |
Name of the container at station with drones which should be moved to a ship drone bay. Let it be empty to ignore. |
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Waiting for NPC ticks | Integer | 10 |
Amount of ticks that bot is waiting for the NPCs arriving. 10 is a normal value for the property. |
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Time Limit | Integer | 43200000 |
If you need to run the bot a limited time, this is an option for that. Time should be in milliseconds (3600000 milliseconds = 1 hour). If you need to execute the bot just for a 3 hours the value should be 10800000 (this is equals to 3600000 * 3) |
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Wait Duration (ms) when neutral left | Integer | 900000 |
When ship is docked and neutral had been detected, bot wait extra time before undock and continue to work. |
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Information | |
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Author | apb69 |
ID | b79123ed-9091-4fba-887b-dc09a73ad5f5 |
Version | |
Pro | Yes |
Status | Public - visible for everyone |
Downloads | 75 |
Download |
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./EVE-Master node download b79123ed-9091-4fba-887b-dc09a73ad5f5
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Create PlayConfig |
./EVE-Master playconfig create BOTAnomalyRattingOrbitTargetEdit b79123ed-9091-4fba-887b-dc09a73ad5f5
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Play |
./EVE-Master playconfig play BOTAnomalyRattingOrbitTargetEdit
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