Ideal for ship with drone setup. Required Abyssal launch bookmark save as Abyssal #1, You can create a node to used this node and pass in you choice of Number of Abyssal. ---------------------------------------------------------------------------------------------------- Shortcuts ---------------------------------------------------------------------------------------------------- Combat: "A" for Approach "E" for Orbit "R" for Keep At Range "T" for Lock Target "Q" for Show Info Drones: "G" for All Drone: Return to Drone Bay Modules: "Space" for Active Medium Power Slot 4 ---------------------------------------------------------------------------------------------------- General Overview with Celestial: Abyssal Trace selected.

Name Type Default

No outputs

Internal nodes - 31

Count Node ID (version) Node Title (version) Status Pro
8
root.flow.split (v.0)
root.flow.split (v.0)
Public No
3
root.variable.local.get.string (v.0)
root.variable.local.get.string (v.0)
Public No
3
root.math.string.contains (v.0)
root.math.string.contains (v.0)
Public No
2
root.loop (v.0)
root.loop (v.0)
Public No
2 fde817a9-4bb4-4970-af87-b315a65853ff (v.3) Get ship indicator (v.3) Public No
2
root.math.string.to.upper.case (v.0)
root.math.string.to.upper.case (v.0)
Public No
2
root.loop.break (v.0)
root.loop.break (v.0)
Public No
2
root.variable.local.get.bool (v.0)
root.variable.local.get.bool (v.0)
Public No
2
root.delay.random (v.0)
root.delay.random (v.0)
Public No
2 b127e622-42ce-4768-8884-2bb1663e8b1f (v.7) Approach by Name (Hotkey W) (v.7) Public Yes
2 4efc63cd-4bb0-43cb-a2c4-dd2bd679bccf (v.6) Abyssal Transition (v.6) Public No
1
root.start (v.0)
root.start (v.0)
Public No
1
root.exit.success (v.0)
root.exit.success (v.0)
Public No
1 b7ba723d-4e4b-4489-b7d6-4114a4ba45b5 (v.2) Is Abyssal Dead Space (v.2) Public No
1
root.variable.local.get.integer (v.0)
root.variable.local.get.integer (v.0)
Public No
1 c4de2fac-3564-4074-8952-8c5c4e320503 (v.10) Wait while ship indicator (v.10) Public No
1
root.time (v.0)
root.time (v.0)
Public No
1
root.ui.scan (v.0)
root.ui.scan (v.0)
Public No
1
root.ui.get (v.0)
root.ui.get (v.0)
Public No
1
root.math.bigint.less (v.0)
root.math.bigint.less (v.0)
Public No
1
root.keyboard (v.0)
root.keyboard (v.0)
Public Yes
1
root.variable.local.set.string (v.0)
root.variable.local.set.string (v.0)
Public No
1
root.delay (v.0)
root.delay (v.0)
Public No
1
root.preview.bool (v.0)
root.preview.bool (v.0)
Public No
1
root.math.bigint.less.or.equal (v.0)
root.math.bigint.less.or.equal (v.0)
Public No
1 2d0acd39-005e-4a9e-a8bd-0b0f29af0e65 (v.7) Get Distance by name (v.7) Public No
1 f91c554b-a284-4edc-ad2b-140cea732e53 (v.31) Abyssal Fleet Activate Conduit (v.31) Public Yes
1 037b5cca-e581-4782-a969-8b436b673471 (v.30) Abyssal Fleet Combat (v.30) Public Yes
1 c7e9a5bb-d0fe-43c0-a283-68d156e23e71 (v.42) Abyssal Simple Loot Room (v.42) Public Yes
1 d6efea3b-a507-4681-841e-84f15ea835e0 (v.11) Abyssal Fleet Enter (v.11) Public Yes
1 2d8e7457-3dee-489a-a69a-e13457a3cfc4 (v.2) Abyssal Warp Fleet (v.2) Public Yes