Module of logic to kill everything in Overview using Fighters (Squadrones)

Name Type Default

Kills any ship from filtered Overview target list that is tackling, scrambling or emiting any other effect on me.

Primary gun index of a squadron [0 - 2]. Use '-1' to ignore.

Secondary gun index of a squadron [0 - 2]. It is activated only for ships of Battleship class any bigger enemy. Use '-1' to ignore.

No outputs

Information
Author
ID 07fbeb33-e08f-4255-a7e5-93b0427dfc90
Version
Pro Yes
Status Public - visible for everyone
Downloads 193
Download
./EVE-Master node download 07fbeb33-e08f-4255-a7e5-93b0427dfc90
Create PlayConfig
./EVE-Master playconfig create ModuleKillEverythingFighters 07fbeb33-e08f-4255-a7e5-93b0427dfc90
Play
./EVE-Master playconfig play ModuleKillEverythingFighters

Internal nodes - 39

Count Node ID (version) Node Title (version) Status Pro
12
root.variable.local.get.integer (v.0)
root.variable.local.get.integer (v.0)
Public No
7 3a35287d-784c-4970-aa04-81a6682f3a58 (v.2) Message Alert Last Error (v.2) Public No
5
root.variable.local.get.string (v.0)
root.variable.local.get.string (v.0)
Public No
4
root.variable.local.get.array.ui (v.0)
root.variable.local.get.array.ui (v.0)
Public No
3
root.message (v.0)
root.message (v.0)
Public No
3
root.delay.random (v.0)
root.delay.random (v.0)
Public No
3
root.variable.local.get.bool (v.0)
root.variable.local.get.bool (v.0)
Public No
2
root.variable.local.set.array.ui (v.0)
root.variable.local.set.array.ui (v.0)
Public No
2
root.variable.local.get.ui (v.0)
root.variable.local.get.ui (v.0)
Public No
2
root.flow.split (v.0)
root.flow.split (v.0)
Public No
2 f99b0a83-d935-464c-b410-7b032ca43738 (v.6) Squadrones - Filter by Status (v.6) Public No
2 6916947b-ff29-43e7-a1b1-c9f21dcf42eb (v.0) Squadrones - Filter by Active Skill by Index (v.0) Public No
2 239e467b-98a1-4109-8342-7d92fcd7cdf2 (v.1) UI.FindArray Squadrones in Overlay (v.1) Public No
2
root.loop.array.ui.tree.node (v.0)
root.loop.array.ui.tree.node (v.0)
Public No
2 7c392e3f-fcb8-4775-8972-373a119b0470 (v.5) Squadron - Activate Skill Slot by Index (v.5) Public Yes
1
root.start (v.0)
root.start (v.0)
Public No
1
root.exit.success (v.0)
root.exit.success (v.0)
Public No
1
root.variable.local.set.ui (v.0)
root.variable.local.set.ui (v.0)
Public No
1
root.ui.tree.node.array.at.index (v.0)
root.ui.tree.node.array.at.index (v.0)
Public No
1
root.mouse.click (v.0)
root.mouse.click (v.0)
Public Yes
1 0bfb6c74-e5e8-4877-a56c-3c7873a891ef (v.3) Integer not Equals (flow) (v.3) Public No
1 caa4a12e-0a92-4497-92a5-cb1e355133ed (v.5) Overview - Filter Targets by Applied Effect on you (v.5) Public No
1
root.ui.tree.get.data (v.0)
root.ui.tree.get.data (v.0)
Public No
1 373f26c4-09b1-4635-a272-d44aa2453731 (v.40) Overview - Lock Targets Array (v.40) Public Yes
1 c6913966-6c8c-40ab-901c-6d0aacfc0561 (v.2) Overview - Filter Targets by Active Target (v.2) Public No
1 c085f92b-ad51-408f-bb8b-be416ab03025 (v.1) EVE UI Scan (optional) (v.1) Public No
1 53e2f7d4-094b-4bfc-b298-a1d0c0b384f2 (v.3) Weapons assigned to active target? (flow) (v.3) Public No
1 79e19f0e-d8b5-4de0-a11b-2cf5fb317d49 (v.1) Squadron assigned to active target? (flow) (v.1) Public No
1
root.loop.break (v.0)
root.loop.break (v.0)
Public No
1 6f4077b3-2c35-4875-876d-7dbaf5bc8051 (v.3) Overview - Get Targets (v.3) Public Yes
1 276ff2e2-d2bc-4df9-9768-8af866881500 (v.56) Overview - Smart Lock by <b>Ship Size</b> (v.56) Public Yes
1 a9e2ea43-46b8-4104-85b5-7c522a9ab4eb (v.23) Overview Columns Setup (Default) (v.23) Public Yes
1 623ad130-f7c7-4f55-b6fa-1c8454d2e2ed (v.11) Deactivate slots by name (v.11) Public Yes
1 4f770117-d13b-440d-9669-cb009600b8ab (v.13) Activate slots by name (v.13) Public Yes
1 ab61da65-6c39-4ab7-a1cc-0dd7e62baf10 (v.14) Squadrones - Return all damaged (v.14) Public Yes
1 2e18215e-2548-4d55-ac42-176b6a955a08 (v.7) Squadrones - Launch healthy from Bay (v.7) Public Yes
1 e827c25b-140d-44bd-bad9-1fa16b508ddb (v.13) Squadrones - Refill from Bay (v.13) Public Yes
1 31f6ac52-732e-4c1a-9123-402b306e973f (v.0) Squadrones - Return empty consumable skill slot (v.0) Public Yes
1 cf6838ae-5300-4eef-9670-299c795d537f (v.28) Module - Open Fire to Locked target (Fighters) (v.28) Public Yes