Get UI of first target in current overview list with substring. Oveview window should be visible. Distance column in Overview should second (next after icons column - like in default setup)
| Name | Type | Default | |
|---|---|---|---|
|
|
Rescan | Bool | true |
|
|
|||
|
|
Text | String | Container |
|
|
|||
| Name | Type | Default | |
|---|---|---|---|
|
|
Container | UIArray | |
|
|
|||
|
|
Value | Integer | |
|
|
|||
| Information | |
|---|---|
| Author | galka13 |
| ID | faa29a21-3222-4ce3-92f8-d2a7a3378268 |
| Version | |
| Pro | No |
| Status | Public - visible for everyone |
| Downloads | 9 |
| Download |
|---|
./EVE-Master node download faa29a21-3222-4ce3-92f8-d2a7a3378268
|
| Create PlayConfig |
./EVE-Master playconfig create Findcontainerinspace faa29a21-3222-4ce3-92f8-d2a7a3378268
|
| Play |
./EVE-Master playconfig play Findcontainerinspace
|
Internal nodes - 13
| Count | Node ID (version) | Node Title (version) | Status | Pro |
|---|---|---|---|---|
| 2 |
root.exit.error (v.0)
|
root.exit.error (v.0)
|
Public | No |
| 1 |
root.start (v.0)
|
root.start (v.0)
|
Public | No |
| 1 |
root.exit.success (v.0)
|
root.exit.success (v.0)
|
Public | No |
| 1 |
root.math.bigint.more (v.0)
|
root.math.bigint.more (v.0)
|
Public | No |
| 1 |
root.flow.split (v.0)
|
root.flow.split (v.0)
|
Public | No |
| 1 |
root.loop.array.filter.uitreenode (v.0)
|
root.loop.array.filter.uitreenode (v.0)
|
Public | No |
| 1 |
root.math.string.concat3 (v.0)
|
root.math.string.concat3 (v.0)
|
Public | No |
| 1 |
root.loop.filter.accept (v.0)
|
root.loop.filter.accept (v.0)
|
Public | No |
| 1 |
root.variable.local.get.string (v.0)
|
root.variable.local.get.string (v.0)
|
Public | No |
| 1 |
root.variable.local.set.ui (v.0)
|
root.variable.local.set.ui (v.0)
|
Public | No |
| 1 | ed0b4baf-4869-4784-88ad-853deade314c (v.1) | UI.FindArray Overview List Items (v.1) | Public | No |
| 1 |
root.ui.get.child (v.0)
|
root.ui.get.child (v.0)
|
Public | No |
| 1 |
root.array.length.uitreenode (v.0)
|
root.array.length.uitreenode (v.0)
|
Public | No |