Moves items betwee hangars in the same Inventory window Inventory window should be open
Name | Type | Default | |
---|---|---|---|
|
Rescan | Bool | True |
|
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|
From | String | Mining Hold |
Inventory name to take items from. Use "MyShip" to take from currect active ship. |
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|
To | String | Fleet Hangar |
Inventory name to drop items into. Use "MyShip" to drop into currect active ship. |
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|
All | Bool | False |
|
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Stack? | Bool | False |
Stack all items before move |
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|
Ignore Items List | String | |
List of item names to ignore. Recommended to use single word for each item. Item name should not to conains comma symbol, because the symbol is special and used to splitting items. Ex: Mining,Shield |
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|
Extra Delays | Integer | 0 |
|
Name | Type | Default | |
---|---|---|---|
|
No More Space | Bool | |
|
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|
Moved Anything | Bool | |
|
Information | |
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Author | carlofu |
ID | 9e7ea1ad-7c93-4182-93b7-c8ff2d64907c |
Version | |
Pro | Yes |
Status | Public - visible for everyone |
Downloads | 0 |
Download |
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./EVE-Master node download 9e7ea1ad-7c93-4182-93b7-c8ff2d64907c
|
Create PlayConfig |
./EVE-Master playconfig create Inventorycargomovecopymovealldebug 9e7ea1ad-7c93-4182-93b7-c8ff2d64907c
|
Play |
./EVE-Master playconfig play Inventorycargomovecopymovealldebug
|
Internal nodes - 32
Count | Node ID (version) | Node Title (version) | Status | Pro |
---|---|---|---|---|
7 |
root.math.bigint.add (v.0)
|
root.math.bigint.add (v.0)
|
Public | No |
5 |
root.variable.local.get.bool (v.0)
|
root.variable.local.get.bool (v.0)
|
Public | No |
5 |
root.variable.local.set.bool (v.0)
|
root.variable.local.set.bool (v.0)
|
Public | No |
5 |
root.variable.local.get.integer (v.0)
|
root.variable.local.get.integer (v.0)
|
Public | No |
4 |
root.flow.split (v.0)
|
root.flow.split (v.0)
|
Public | No |
4 |
root.variable.local.get.string (v.0)
|
root.variable.local.get.string (v.0)
|
Public | No |
3 |
root.delay.random (v.0)
|
root.delay.random (v.0)
|
Public | No |
3 |
root.ui.scan (v.0)
|
root.ui.scan (v.0)
|
Public | No |
2 |
root.variable.local.set.integer (v.0)
|
root.variable.local.set.integer (v.0)
|
Public | No |
2 |
root.math.string.replace (v.0)
|
root.math.string.replace (v.0)
|
Public | No |
2 |
root.math.string.concat3 (v.0)
|
root.math.string.concat3 (v.0)
|
Public | No |
2 |
root.variable.local.set.rectangle (v.0)
|
root.variable.local.set.rectangle (v.0)
|
Public | No |
2 |
root.variable.local.get.rectangle (v.0)
|
root.variable.local.get.rectangle (v.0)
|
Public | No |
2 |
root.exit.last.error (v.0)
|
root.exit.last.error (v.0)
|
Public | No |
2 | adb74937-c297-4e83-b77d-ce6f94e88211 (v.21) | Dialog press button (v.21) | Public | Yes |
2 | 5667d651-ab79-4317-bcd8-8ea1bbd5ac24 (v.13) | UI.Find Ship Label in Inventory Window by Name (v.13) | Public | No |
1 |
root.start (v.0)
|
root.start (v.0)
|
Public | No |
1 |
root.exit.success (v.0)
|
root.exit.success (v.0)
|
Public | No |
1 |
root.mouse.click (v.0)
|
root.mouse.click (v.0)
|
Public | Yes |
1 |
root.mouse.drag (v.0)
|
root.mouse.drag (v.0)
|
Public | Yes |
1 |
root.math.bigint.more (v.0)
|
root.math.bigint.more (v.0)
|
Public | No |
1 |
root.ui.tree.node.array.at.index (v.0)
|
root.ui.tree.node.array.at.index (v.0)
|
Public | No |
1 |
root.math.string.trim (v.0)
|
root.math.string.trim (v.0)
|
Public | No |
1 |
root.variable.local.set.string (v.0)
|
root.variable.local.set.string (v.0)
|
Public | No |
1 |
root.ui.tree.get.data (v.0)
|
root.ui.tree.get.data (v.0)
|
Public | No |
1 |
root.ui.get.child (v.0)
|
root.ui.get.child (v.0)
|
Public | No |
1 |
root.message (v.0)
|
root.message (v.0)
|
Public | No |
1 |
root.variable.local.delete.all.layer (v.0)
|
root.variable.local.delete.all.layer (v.0)
|
Public | No |
1 | c085f92b-ad51-408f-bb8b-be416ab03025 (v.1) | EVE UI Scan (optional) (v.1) | Public | No |
1 | 122ef2a6-8f26-454b-b94e-b8a4f6b115bf (v.21) | Inventory Stack All (v.21) | Public | Yes |
1 | 5c8dd0af-9190-4186-a71f-601d45071336 (v.0) | UI.FindArray Inventory items (Grid) (v.0) | Public | No |
1 | bac3581c-7155-4095-a25c-1ffedb1562c9 (v.14) | Inventory Select All (v.14) | Public | Yes |