NULLSEC LOWSEC HIGHSEC SOLO Ratting with any Sub Capital Ships. - shoot small NPC ships first - orbiting random NPC ship - repair shield, armor and structure when needed - use drones for killing NPC - awaiting drones before warp - save drones by returning them into drone bay when they are damaged - run away if neutral detected (optional) - run away if carrier ship in grid detected - repair your ship and drones at station - sound notification about important actions - closing all apeared dialog windows such as "Fleet Join" and other - docking if no anomalies to warp Required 1. Overview with filtered only NPCs sorted by Size (add the column to Overview if you have not) 2. Local chat opened (for neutral detection) 3. Passive slots should be hidden Required shortcuts ALT+P - open Probe Scanner window CTRL+R - reload guns SHIFT+R - return drones to bay F - drones attack PROPERTIES Station Path - path to your station/structure destination. Neutral Check - if ON bot automaticly goes home if neutral detected in local chat, and stay in station until the neutral is gone. Await Drones - option to awaiting your drones before warp. Await Drones Duration - duration in milliseconds for awaiting drones before warp. Drones Count - amount of drones which you can launch in space. Shield Limit - Limit of ship shield until warp to Home [0-100] Armor Limit - Limit of ship armor until warp to Home [0-100] Structure Limit - Limit of ship structure until warp to Home [0-100] Anomaly Group - group of anomalies to warp, in general should be "Combat Site" until you need to kill NPCs at other anomalies. Lock Targets - amount of max possible locked targets. Time Limit - limit of node execution time in millisecods. After reaching the limit, bot will automaticly dock and turn itself off. One hour contains 3600000 milliseconds.

Name Type Default

The path to you station/structure in the context menu. Ex: "Stations/STATIONNAME" (without brackets) Ex 2: "Structures/STRUCTURENAME" (without brackets)

Check for any neutrals. If the property is activated, bot runs away when neutral detected. Neutral should be visible in local chat. If you have a lot people in local chat and neutrals is out of the screen - it won't work.

Awaiting your drones before warp

Maximum amount of drones you can launch in space

Run away if less. Value should be in range between 0 and 100 (-1 to completely ignore)

Run away if less. Value should be in range between 0 and 100 (-1 to completely ignore)

Run away if less. Value should be in range between 0 and 100 (-1 to completely ignore)

Amount of targets to lock. Bot always trying to have this amount of locked targets for each moment of time. Locks only red enemies (NPCs)

Group of anomalies to warp on, or name of the anomaly. If you need multiple anomalies, try to use word or two which exists in all needed anomalies and doesn't exist in others.

0, 10, 20, 30, 50, 70 or 100 - distance in km for warping onto Combat Site

Slots of your weapons Ex: HighSlot1,HighSlot2

Slots which should be always active Ex: MediumSlot1,MediumSlot2

Activate slots if less. Value should be in range between 0 and 100 (-1 to completely ignore)

Activate slots if less. Value should be in range between 0 and 100 (-1 to completely ignore)

Activate slots if less. Value should be in range between 0 and 100 (-1 to completely ignore)

If you need to run the bot a limited time, this is an option for that. Time should be in milliseconds (3600000 milliseconds = 1 hour). If you need to execute the bot just for a 3 hours the value should be 10800000 (this is equals to 3600000 * 3)

No outputs

Internal nodes - 62

Count Node ID (version) Node Title (version) Status Pro
17
root.variable.local.get.integer (v.0)
root.variable.local.get.integer (v.0)
Public No
17
root.message (v.0)
root.message (v.0)
Public No
14
root.flow.split (v.0)
root.flow.split (v.0)
Public No
11
root.voice.async (v.0)
root.voice.async (v.0)
Public No
10
root.variable.local.get.string (v.0)
root.variable.local.get.string (v.0)
Public No
10 3a35287d-784c-4970-aa04-81a6682f3a58 (v.1) Message Alert Last Error (v.1) Public No
5
root.math.bigint.equals (v.0)
root.math.bigint.equals (v.0)
Public No
5
root.variable.local.get.bool (v.0)
root.variable.local.get.bool (v.0)
Public No
4
root.delay (v.0)
root.delay (v.0)
Public No
4
root.delay.random (v.0)
root.delay.random (v.0)
Public No
4
root.variable.local.set.integer (v.0)
root.variable.local.set.integer (v.0)
Public No
3 93a01dcd-0f56-41a5-b737-4ad5d77b2eac (v.3) Overview Get Targets by color Red (v.3) Public No
3
root.variable.local.set.array.ui (v.0)
root.variable.local.set.array.ui (v.0)
Public No
3
root.variable.local.get.array.ui (v.0)
root.variable.local.get.array.ui (v.0)
Public No
3 373f26c4-09b1-4635-a272-d44aa2453731 (v.2) Overview - Lock Targets Array (v.2) Public Yes
3 4f770117-d13b-440d-9669-cb009600b8ab (v.4) Activate slots by name (v.4) Public Yes
3 8071fdfc-dd60-4b22-9ef1-b3b45dee7417 (v.1) Overview - Filter Targets by Size (v.1) Public No
3 96aebba2-c1c6-42f5-8bc0-1a4b023837de (v.6) Return all drones (Hotkey) (v.6) Public Yes
2
root.array.length.uitreenode (v.0)
root.array.length.uitreenode (v.0)
Public No
2
root.math.bigint.more (v.0)
root.math.bigint.more (v.0)
Public No
2
root.variable.local.set.bool (v.0)
root.variable.local.set.bool (v.0)
Public No
2
root.math.string.concat (v.0)
root.math.string.concat (v.0)
Public No
2 447ebcb9-ab0c-4ea0-b316-37abafa66c07 (v.11) System context menu command (v.11) Public Yes
2 cf8720ad-f123-4782-9feb-86a562c4fed5 (v.16) Return all damaged drones (v.16) Public Yes
2 8c93e571-12ab-44b2-a2f3-b28a08eda8cf (v.10) Overview - Orbiting random target (v.10) Public Yes
1
root.start (v.0)
root.start (v.0)
Public No
1
root.exit.success (v.0)
root.exit.success (v.0)
Public No
1
root.math.bigint.less (v.0)
root.math.bigint.less (v.0)
Public No
1 cc8c4ebf-0d71-4136-b44a-fb016bbe0aa9 (v.1) Is Docked (v.1) Public No
1 c4de2fac-3564-4074-8952-8c5c4e320503 (v.10) Wait while ship indicator (v.10) Public No
1
root.exit.error.get.last.message (v.0)
root.exit.error.get.last.message (v.0)
Public No
1
root.message.alert (v.0)
root.message.alert (v.0)
Public No
1
root.sort.uitreenode.by.position (v.0)
root.sort.uitreenode.by.position (v.0)
Public No
1 84662ba6-7429-4888-8c61-5a8f6fa5f739 (v.2) Get count of drones in local space (v.2) Public No
1 b598deef-fd87-4242-a449-d23d2bfbfc80 (v.1) Drones In Local Space Expand (v.1) Public Yes
1 c1d4cc53-2aa9-455f-80c1-6465709f6abd (v.0) Is server shutdown in 5m (v.0) Public No
1 adb74937-c297-4e83-b77d-ce6f94e88211 (v.12) Dialog press button (v.12) Public Yes
1 0ab4b214-35b5-4b8b-87a6-77f64bfe0b87 (v.10) Undock (v.10) Public Yes
1 b61a89bb-ef13-4375-8cf2-efdf330a27ec (v.0) Close Neocom (v.0) Public Yes
1 6493b7ee-ae46-411e-9d95-aeacb81a8c3c (v.5) Close Dialogs Pack (v.5) Public Yes
1 5f2522fd-9d8b-4f1b-9f40-717b700e2451 (v.11) Is neutral in system (v.11) Public Yes
1 f1ee426e-03ad-40a5-b425-671865d4d61b (v.3) Get locked targets (v.3) Public No
1 4c8288c2-2bb7-4f52-8752-12406f313a92 (v.2) IF Execution duration reached (v.2) Public No
1 acbe4315-ec10-43d2-bd6e-03da11297a5d (v.24) Triggers Pack (v.24) Public Yes
1 8ecef54b-fc07-4329-8a46-10454d31a2ad (v.13) Repair ship (docked) (v.13) Public Yes
1 0e1f6d8a-4548-4513-b757-87f592d835c3 (v.0) Activate Slots when Shield, Armor or Structure (v.0) Public Yes
1 f4b470d8-885d-4c40-89dd-598cb56dc2e7 (v.1) Drones In Bay Expand (v.1) Public Yes
1 2c3258ab-1e78-40d8-bb6d-a1f7bfd0119d (v.14) Launch all drones if less than (v.14) Public Yes
1 3adb22fa-5ff5-4225-8eb9-91d326bd0855 (v.1) Warp Within N km to random Anomaly filtered by substring (v.1) Public Yes
1
root.ui.get (v.0)
root.ui.get (v.0)
Public No
1
root.keyboard (v.0)
root.keyboard (v.0)
Public Yes
1 3b8f4e9d-e2b8-46ae-bdba-914647c21098 (v.6) Validate Context Menu Path at Solar System Icon (v.6) Public Yes
1 d80b403e-329e-4cc7-88bf-2ca8769c5541 (v.7) Open Probe Scanner Window (v.7) Public Yes
1 11589e66-a783-4a4e-8786-384d6c5cf944 (v.2) Overview settings - Column on/off (v.2) Public Yes
1 a54255f5-5f9f-46b1-924b-38fd6eb7b9d9 (v.2) Drones Reconnect (v.2) Public Yes
1 c7b22b55-cb34-40ef-bfd9-0f9ad9f34c0c (v.1) Drones - In fight with locked target? (v.1) Public No
1 c44042a3-2e2f-4ef0-bab1-23eb38ff6111 (v.2) Launch health drones if less than (v.2) Public Yes
1 aaae8d71-780d-4b0e-90d7-866b36ca7ece (v.2) Shortcut 2 Keys (v.2) Public Yes
1
root.math.bigint.add (v.0)
root.math.bigint.add (v.0)
Public No
1
root.math.bigint.more.or.equal (v.0)
root.math.bigint.more.or.equal (v.0)
Public No
1
root.math.string.concat3 (v.0)
root.math.string.concat3 (v.0)
Public No
1
root.math.bigint.to.string (v.0)
root.math.bigint.to.string (v.0)
Public No