Bunch of helpful triggers which you may optionally enable or disable using properties. INPUTS Rescan - if enabled, rescan EVE UI Elements Shield Limit - minimum value of shild [0-100] Armor Limit - minimum value of armor [0-100] Structure Limit - minimum value of structure [0-100] Cargo Fulness Percent - if enabled, rescan EVE UI Elements Server Shutdown - is EVE server going to shutdown in 5 minutes Check Neutrals Local - trigger if neutral detected in local chat. WORKS ONLY WITH VISIBLE NEUTRALS ON SCREEN Check Neutrals Grid - trigger if neutral detected in grid (in the Overview window) WORKS ONLY WITH VISIBLE NEUTRALS IN OVERVIEW NPC Carrier in Grid - trigger if ship of Carrier type detected in Overview WORKS ONLY WITH VISIBLE NPC IN OVERVIEW Players Limit - triggers when number of players in local more or equals to the number Players In System - player names separeted by comma (,). Triggered if any of the players detected in local chat OUTPUTS On Triggered - true - triggered, false - not triggered Trigger Reason - string with value of trigger reason, empty if not triggered
Name | Type | Default | |
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Rescan | Bool | True |
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Shield Limit | Integer | 50 |
Trigger if shield is less or equal to this number. |
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Armor Limit | Integer | 100 |
Trigger if armor is less or equal to this number. |
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Structure Limit | Integer | 100 |
Trigger if strcture is less or equal to this number. |
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Cargo Fullness Percent | Integer | 100 |
Trigger if cargo fullness percent is more or equal to this number. |
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Server Shutdown | Bool | True |
Trigger if server is going to shutdown soon. |
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Check Neutrals Local | Bool | True |
Trigger if neutral is detected in Local chat. |
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Neutrals Ignore List | String | |
List of neutrals to ignore. Need to add yourself at least. To add multiple characters use comma for separate them. |
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Neutrals Log | Bool | True |
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Neutrals Log Ignored | Bool | |
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NPC Carrier in Grid | Bool | True |
Trigger if NPC Carrier ship is detected nearby. |
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Overview Tab - NPC | String | |
Overview Tab name that contains NPCs. Especially important to have Carrier and Dreadnoughts in this tab. |
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Check Neutrals Grid | Bool | True |
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Overview Tab - Player | String | |
Overview Tab name that contains Players. |
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Players Limit | Integer | 10000 |
Triggers if amount of player in current system is bigger or equals to this number. |
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Players In System | String | |
Trigger if any of these players separated by comma is exist in current system. |
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Check Anything in Grid | Bool | |
Triggers if anything except ignore list is detected in the Overview list |
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Overview Tab - Anything | String | |
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Anything Ignore List | String | |
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Anything - Trigger Reason | String | Something was detected in Overview |
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Name | Type | Default | |
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On Triggered | Bool | False |
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Trigger Reason | String | |
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Information | |
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Author | Oracle |
ID | 22e9a975-ea81-476a-9243-498e0da44d75 |
Version | |
Pro | Yes |
Status | Public - visible for everyone |
Downloads | 9 |
Download |
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./EVE-Master node download 22e9a975-ea81-476a-9243-498e0da44d75
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Create PlayConfig |
./EVE-Master playconfig create TriggersPack 22e9a975-ea81-476a-9243-498e0da44d75
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Play |
./EVE-Master playconfig play TriggersPack
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