NULLSEC LOWSEC HIGHSEC FLEET Warp to anchor player. Approach anchor. Mining everything in range. Put ore into anchor Fleet Hangar if anchor exists in other case warp to a station and put it there. Can use bookmarks. - repair ship - undock - add Anchor Player to Watchlist - warp to the closest Anchor Player in Watchlist - approach Anchor Player using Watchlist - open Anchor Fleet Hangar using Overview - run away if neutral deteced and dock to station/structure - run away if shield is low and dock to station/structure - move mined ore from ship to Anchor Fleet Hangar if it exists - warp to a station and put ore there if Anchor Fleet Hangar doesn't exist - use up to 3 commands (warp to bookmark two times, dock) - repeat from the begining Required 1. Overview with visble Asteroids to mine 2. Overview with visble NPCs 3. Overview with visble Fleet Members 4. Overview sorted by distance 5. Fleet chat opened with visible Anchor Player in the list of chat members 5. Visible Drones window in space 6. Expanded Drones In Space list. Each drone in space should be visible in the list in the drone window Go Safe commands Go Safe command 1, 2 and 3 - that is queue of commands. Can be used in different scenarios. Scenario 1 You just need to dock a station when any danger situation triggered. You should put in any of three commands the path to your station with Dock command in the end. Ex: Structures/Refinery/STATION NAME/Dock Ex: Structures/STATION NAME/Dock Scenario 2 You have insta dock bookmark at your station, and want warp to it first before dock. Go Safe command 1 = Locations/BOOKMARK NAME/Warp to Location Within 0 Go Safe command 2 = Structures/STATION NAME/Dock Scenario 3 You have insta dock bookmark and safe spot somewhere in space. You want to warp to the safe spot first, after that to insta dock bookmark, after that dock. Go Safe command 1 = Locations/BOOKMARK NAME/Warp to Location Within 0 Go Safe command 2 = Locations/BOOKMARK NAME/Warp to Location Within 0 Go Safe command 3 = Structures/STATION NAME/Dock

Name Type Default

The name of the ore hangar of your ship. Ex: Ore Hold

Run away if shield is less

Name of the anchor, the bot will warp on it and follow it.

When enabled - the bot will upload resources to the fleet hangar, instead of warping to InstaDock bookmark.

Ex: Structures/NAME OF YOUR STRUCTURE/Dock Ex: Planets/II/Warp to Within/70 km Ex: Locations/BOOKMARKS FOLDER/BOOKMARK NAME/Warp to Within 0 m

Second command in queue for going to safe spot. Leave it empty to ignore Ex: Structures/NAME OF YOUR STRUCTURE/Dock Ex: Planets/II/Warp to Within/70 km Ex: Locations/BOOKMARKS FOLDER/BOOKMARK NAME/Warp to Within 0 m

Third command in queue for going to safe spot. Leave it empty to ignore Ex: Structures/NAME OF YOUR STRUCTURE/Dock Ex: Planets/II/Warp to Within/70 km Ex: Locations/BOOKMARKS FOLDER/BOOKMARK NAME/Warp to Within 0 m

Extra time for awaiting in dock after neutral is gone from local chat.

Slots of your mining guns Ex: HighSlot1,HighSlot2

Slots which should be always active Ex: MediumSlot1,MediumSlot2

Characters splitted by coma. Do not use spaces! Example: Character1,Character2,Some Name,Other Name

No outputs

Internal nodes - 52

Count Node ID (version) Node Title (version) Status Pro
21
root.variable.local.get.string (v.0)
root.variable.local.get.string (v.0)
Public No
13
root.flow.split (v.0)
root.flow.split (v.0)
Public No
10 3a35287d-784c-4970-aa04-81a6682f3a58 (v.1) Message Alert Last Error (v.1) Public No
7
root.delay (v.0)
root.delay (v.0)
Public No
7
root.message (v.0)
root.message (v.0)
Public No
6
root.variable.local.get.integer (v.0)
root.variable.local.get.integer (v.0)
Public No
6
root.variable.local.get.bool (v.0)
root.variable.local.get.bool (v.0)
Public No
5
root.variable.local.set.bool (v.0)
root.variable.local.set.bool (v.0)
Public No
4
root.voice.async (v.0)
root.voice.async (v.0)
Public No
3
root.mouse.click (v.0)
root.mouse.click (v.0)
Public Yes
3 623ad130-f7c7-4f55-b6fa-1c8454d2e2ed (v.2) Deactivate slots by name (v.2) Public Yes
2
root.variable.local.set.ui (v.0)
root.variable.local.set.ui (v.0)
Public No
2 6d9c06d7-69ef-48ef-b8a0-d8335588fd55 (v.6) Overview by Text + Range (v.6) Public No
2
root.variable.local.set.integer (v.0)
root.variable.local.set.integer (v.0)
Public No
2 764167b3-04c8-42ce-a9e5-f27110bc58ce (v.7) Is ship indicator contains (v.7) Public No
2 c4de2fac-3564-4074-8952-8c5c4e320503 (v.10) Wait while ship indicator (v.10) Public No
2 5f2522fd-9d8b-4f1b-9f40-717b700e2451 (v.11) Is neutral in system (v.11) Public Yes
2 b4ff27dd-cb7c-4fda-adb9-a618d54bcc6f (v.0) Return all drones (Drag and Drop) (v.0) Public Yes
2
root.ui.get.child (v.0)
root.ui.get.child (v.0)
Public No
2 a192634e-c742-4101-b308-494b46654ae4 (v.25) Inventory - cargo move (v.25) Public Yes
2
root.math.string.concat5 (v.0)
root.math.string.concat5 (v.0)
Public No
2 e8e72736-0c06-49fb-a0a4-75b145ca716b (v.15) Click context menu item (v.15) Public Yes
2 89134429-e6df-4abe-be57-9f486b155c9e (v.6) Watch List - Approach member (v.6) Public Yes
2 4f770117-d13b-440d-9669-cb009600b8ab (v.3) Activate slots by name (v.3) Public Yes
1
root.start (v.0)
root.start (v.0)
Public No
1
root.exit.success (v.0)
root.exit.success (v.0)
Public No
1 9e96e752-add3-4569-a477-c4ffc1676296 (v.5) Inventory open hangar by name (v.5) Public Yes
1 bcf29208-b1fd-4cd8-9f0c-eda05b30a45b (v.4) Get UI of first target by Text (v.4) Public No
1 b61a89bb-ef13-4375-8cf2-efdf330a27ec (v.0) Close Neocom (v.0) Public Yes
1 4c41e8ee-d386-4213-9d26-816e0c12d628 (v.3) Activate medium slots (v.3) Public Yes
1 6493b7ee-ae46-411e-9d95-aeacb81a8c3c (v.5) Close Dialogs Pack (v.5) Public Yes
1 cc8c4ebf-0d71-4136-b44a-fb016bbe0aa9 (v.1) Is Docked (v.1) Public No
1 2456de64-3f7e-4b8b-a3fb-7433713e7668 (v.7) Lock first target by Text in Range (v.7) Public Yes
1 2c3258ab-1e78-40d8-bb6d-a1f7bfd0119d (v.10) Launch all drones if less than (v.10) Public Yes
1 3e97f0a5-6ca0-4f1c-b09f-b4a83b976603 (v.0) Drones - Assist to (v.0) Public Yes
1 6612b24e-ba20-4cb4-bb9a-ffa196c37a94 (v.1) Get inventory hangar status (v.1) Public No
1 c279bd5c-dd85-46b4-9696-0d9d029de02d (v.0) Overview - Get Target by text (v.0) Public No
1
root.ui.tree.get.data (v.0)
root.ui.tree.get.data (v.0)
Public No
1 cdf56bde-8060-478d-88f7-4c4dbf21cd33 (v.9) Get cargo capacity (v.9) Public No
1
root.math.bigint.more (v.0)
root.math.bigint.more (v.0)
Public No
1 96aebba2-c1c6-42f5-8bc0-1a4b023837de (v.5) Return all drones (Hotkey) (v.5) Public Yes
1 0ab4b214-35b5-4b8b-87a6-77f64bfe0b87 (v.10) Undock (v.10) Public Yes
1
root.ui.scan (v.0)
root.ui.scan (v.0)
Public No
1 88b0b7dd-7d71-416e-9207-423fab24bb56 (v.6) Get locked target with substring (v.6) Public No
1
root.math.bigint.less (v.0)
root.math.bigint.less (v.0)
Public No
1 65d22193-b07e-47c5-9d9e-ff285df0bdc6 (v.2) Open Inventory Window (v.2) Public Yes
1 8ecef54b-fc07-4329-8a46-10454d31a2ad (v.12) Repair ship (docked) (v.12) Public Yes
1 acbe4315-ec10-43d2-bd6e-03da11297a5d (v.23) Triggers Pack (v.23) Public Yes
1 00b936fe-9f6b-4b2a-8f3a-4097f052b63a (v.2) Inventory Window - Expand current ship hangars (v.2) Public Yes
1 fce8afcd-45ba-440c-b9b9-31f0bcf1888d (v.7) Validate Context Menu Paths at Solar System Icon (v.7) Public Yes
1 0d92f216-3ad9-4111-bf15-90566c22abe2 (v.3) System context menu commands (v.3) Public Yes
1 cf8720ad-f123-4782-9feb-86a562c4fed5 (v.12) Return all damaged drones (v.12) Public Yes